[Language] Language=Auto [Danish] AppNameAll = S3Config3D AppNameD3D = S3Config D3D AppNameOGL = S3Config OGL TxtOK = OK TxtCancel = Annuller MTxtYes = &Ja MTxtNo = &Nej SchemeDef = (Standard) DescAppDesc = Beskrivelse DescAppD3D = Direct3D DescAppOGL = OpenGL MTxGrpD3D = Direct3D &Program MTxGrpOGL = OpenGL &Program MTxtHlpThis = H&vad er dette? BtnDef = Stan&dard BtnShow = Vi&s BtnRem = &Fjern BtnCopy = &Kopier BtnAdd = &Tilføj MtxtMed = &Medium MtxtAdv = &Avancerede DescHdrSet = Indstillinger DescHdrStat= Status DescAuto = Auto DescByApp = Efter program DescOff= Fra DescOn = Til DescFmtZ16 = 16-bit DescFmtZ24 = 24-bit DescFmtZ32 = 32-bit DescFmtZ1624 = 16/24-bit DescFmtZ1624S = 16/24-bit + stencil DescFmtZ1632S = 16/32-bit + stencil DescFmtZ162432 = 16/24/32-bit DescFmtZ162432S = 16/24/32-bit + stencil DescAANone = Ingen DescXTimes = %dX gange DescGenQ = Overordnede indstillinger DescVsync = Vent for monitor sync DescPixGamma = Pr.-pixel gamma DescFastDClr = Hurtig sletning af destination DescAdvDefRen = Avanceret forsinket skærmtegning DescAltPixel = Vekslende texel position DescFastTrilin = Hurtig triliniær filtrering DescFastZClr = Hurtig sletning af Z DescHierZ = Hirarkisk Z DescZCompress = Z kompression DescTrunc32 = Tvinger 32-bit mønstre til 16-bit DescKTX = Tillader KTX regionsudvidelser DescMaxZ = Maks. størrelse på dybdebuffer DescDbufType = Dybdebuffertype DescFogtbl = Gennemtving skyggetabel DescDbias = Justering af detaljeniveau DescQual = Kvalitet DescPerf = Præstationer DescAAlias = Anti-aliasing DescAniso = Anisotropic filtrering Desc3dnow = Brug 3DNow!, hvis det er muligt DescSIMD = Brug SIMD, hvis det er muligt DescHWTL = Hardware T og L DescFastZSClr = Hurtig sletning af Z+Stencil [Dutch] AppNameAll = S3Config3D AppNameD3D = S3Config D3D AppNameOGL = S3Config OGL TxtOK = OK TxtCancel = Annuleren MTxtYes = &Ja MTxtNo = &Nee SchemeDef = (Standaard) DescAppDesc = Beschrijving DescAppD3D = Direct3D DescAppOGL = OpenGL MTxGrpD3D = Direct3D-toe&passing MTxGrpOGL = OpenGL-toe&passing MTxtHlpThis = &Wat is dit? BtnDef = Stan&daard BtnShow = &Weergeven BtnRem = &Verwijderen BtnCopy = &Kopiëren BtnAdd = T&oevoegen MtxtMed = Ge&middeld MtxtAdv = Ge&avanceerd DescHdrSet = Instelling DescHdrStat= Status DescAuto = Auto DescByApp = Op toep. DescOff= Off DescOn = On DescFmtZ16 = 16-bits DescFmtZ24 = 24-bits DescFmtZ32 = 32-bits DescFmtZ1624 = 16/24-bit DescFmtZ1624S = 16/24-bits + stencil DescFmtZ1632S = 16/32-bits + stencil DescFmtZ162432 = 16/24/32-bits DescFmtZ162432S = 16/24/32-bits + stencil DescAANone = geen DescXTimes = %dX DescGenQ = Algemene instelling DescVsync = Wachten op beeldsynchronisatie DescPixGamma = Gamma per pixel DescFastDClr = Snel doel wissen DescAdvDefRen = Geav.afgeleid renderen DescAltPixel = Textuurpositie afwisselen DescFastTrilin = Snel trilineair filteren DescFastZClr = Snel Z wissen DescHierZ = Hiërarchische Z DescZCompress = Z-compressie DescTrunc32 = 32-bits patronen forceren naar 16-bits DescKTX = KTX regio-extensies toestaan DescMaxZ = Max grootte dieptebuffer DescDbufType = Type dieptebuffer DescFogtbl = Misttabel forceren DescDbias = Detailniveau aanpassen DescQual = Kwaliteit DescPerf = Prestatie DescAAlias = Anti-aliasing DescAniso = Anisotropisch filteren Desc3dnow = Gebruik indien mogelijk 3DNow! DescSIMD = Gebruik indien mogelijk SIMD DescHWTL = Hardware T en L DescFastZSClr = Snel Z + stencil wissen [Finnish] AppNameAll = S3Config3D AppNameD3D = S3Config D3D AppNameOGL = S3Config OGL TxtOK = OK TxtCancel = Peruuta MTxtYes = Kyll&ä MTxtNo = E&i SchemeDef = (Oletus) DescAppDesc = Kuvaus DescAppD3D = Direct3D DescAppOGL = AvaaGL MTxGrpD3D = Direct3D-&sovellus MTxGrpOGL = Avaa GL-&sovellus MTxtHlpThis = Li&sätietoja BtnDef = Ol&etus BtnShow = &Näytä BtnRem = &Poista BtnCopy = K&opioi BtnAdd = &Lisää MtxtMed = &Keskiarvo MtxtAdv = Ke&hittynyt DescHdrSet = Asetus DescHdrStat= Tila DescAuto = Auto DescByApp = By app DescOff= Off DescOn = On DescFmtZ16 = 16-bit DescFmtZ24 = 24-bit DescFmtZ32 = 32-bit DescFmtZ1624 = 16/24-bit DescFmtZ1624S = 16/24-bit + stencil DescFmtZ1632S = 16/32-bit + stencil DescFmtZ162432 = 16/24/32-bit DescFmtZ162432S = 16/24/32-bit + stencil DescAANone = Ei mitään DescXTimes = %dX DescGenQ = Yleisasetus DescVsync = Odota monitor sync:iä DescPixGamma = Per-pixel gamma DescFastDClr = Kohteen pikatyhjennys DescAdvDefRen = Adv. deferred render DescAltPixel = Tekselin vaihtoehtoinen sijainti DescFastTrilin = Nopea trilineaarinen suodatus DescFastZClr = Nopea Z tyhjennys DescHierZ = Hierarkkinen Z DescZCompress = Z-pakkaus DescTrunc32 = Pakotettu 32-bittinen pinta 16-bittiseksi DescKTX = Salli KTX-alueen laajennukset DescMaxZ = Syvyyspuskurin maksimikoko DescDbufType = Syvyyspuskurin tyyppi DescFogtbl = Pakotettu fog table DescDbias = Yksityiskohtainen tason säätö DescQual = Laatu DescPerf = Suorituskyky DescAAlias = Anti-aliasing DescAniso = Anisotropic-suodatus Desc3dnow = Käytä 3DNow!-toimintoa Jos mahdollista DescSIMD = Käytä SIMD-toimintoa jos mahdollista DescHWTL = Laitteiston T ja L DescFastZSClr = Fast Z+Stencil clear [French] AppNameAll = S3Config3D AppNameD3D = S3Config D3D AppNameOGL = S3Config OGL TxtOK = OK TxtCancel = Annuler MTxtYes = &Oui MTxtNo = &Non SchemeDef = (Défaut) DescAppDesc = Description DescAppD3D = Direct3D DescAppOGL = OpenGL MTxGrpD3D = A&pplication Direct3D MTxGrpOGL = A&pplication OpenGL MTxtHlpThis = &Qu'est-ce que c'est? BtnDef = &Défaut BtnShow = Affic&her BtnRem = &Supprimer BtnCopy = &Copier BtnAdd = Aj&outer MtxtMed = &Moyen MtxtAdv = A&vancé DescHdrSet = Paramètre DescHdrStat= État DescAuto = Auto DescByApp = Par app DescOff= Désactivé DescOn = Activé DescFmtZ16 = 16 bits DescFmtZ24 = 24 bits DescFmtZ32 = 32 bits DescFmtZ1624 = 16/24 bits DescFmtZ1624S = 16/24 bits + stencil DescFmtZ1632S = 16/32 bits + stencil DescFmtZ162432 = 16/24/32 bits DescFmtZ162432S = 16/24/32 bits + stencil DescAANone = Aucun DescXTimes = %dX DescGenQ = Paramètre Général DescVsync = Attendre synchronisation moniteur DescPixGamma = Gamma par pixel DescFastDClr = Effacement destination rapide DescAdvDefRen = Rendu différé Avancé DescAltPixel = Alterner position texel DescFastTrilin = Filtrage trilinéaire rapide DescFastZClr = Effacement Z rapide DescHierZ = Z hiérarchique DescZCompress = compression Z DescTrunc32 = Forcer textures 32 bits vers 16 bits DescKTX = Permet extensions de régions KTX DescMaxZ = Taille Max tampon de profonceur DescDbufType = Type de tampon de profondeur DescFogtbl = Forcer tableau de brouillard DescDbias = Paramètre de niveau de détail DescQual = Qualité DescPerf = Performance DescAAlias = Anticrénelage DescAniso = Filtrage anisotrope Desc3dnow = Utiliser 3DNow! si possible DescSIMD = Utiliser SIMD si possible DescHWTL = Matériel T et L DescFastZSClr = effacement Z+Stencil rapide [German] AppNameAll = S3Config3D AppNameD3D = S3Config D3D AppNameOGL = S3Config OGL TxtOK = OK TxtCancel = Abbrechen MTxtYes = &Ja MTxtNo = &Nein SchemeDef = (Standard) DescAppDesc = Beschreibung DescAppD3D = Direct3D DescAppOGL = OpenGL MTxGrpD3D = Direct3D-&Anwendung MTxGrpOGL = OpenGL-&Anwendung MTxtHlpThis = Direkt&hilfe BtnDef = &Standard BtnShow = An&zeigen BtnRem = &Entfernen BtnCopy = &Kopieren BtnAdd = &Hinzufügen MtxtMed = &Mittel MtxtAdv = &Erweitert DescHdrSet = Einstellung DescHdrStat= Status DescAuto = Automatisch DescByApp = Durch Anw DescOff= Aus DescOn = Ein DescFmtZ16 = 16-Bit DescFmtZ24 = 24-Bit DescFmtZ32 = 32-Bit DescFmtZ1624 = 16/24-Bit DescFmtZ1624S = 16/24-Bit + Schablone DescFmtZ1632S = 16/32-Bit + Schablone DescFmtZ162432 = 16/24/32-Bit DescFmtZ162432S = 16/24/32-Bit + Schablone DescAANone = Nichts DescXTimes = %dX DescGenQ = Gesamteinstellung DescVsync = Warten auf Monitor-Sync DescPixGamma = Pro-Pixel-Gamma DescFastDClr = Schnelles Löschen des Ziels DescAdvDefRen = Erw. asynchrones Rendern DescAltPixel = Andere Texel-Position DescFastTrilin = Schneller Trilinear-Filter DescFastZClr = Schnelles Löschen von Z DescHierZ = Hierarchisches Z DescZCompress = Z-Komprimierung DescTrunc32 = 32-Bit-Strukturen auf 16-Bit erzwingen DescKTX = Gestattet KTX-Region-Erweiterungen DescMaxZ = Max Tiefenpuffergröße DescDbufType = Tiefenpuffertyp DescFogtbl = Erzwingt Fog-Tabelle DescDbias = Detailniveau-Einstellung DescQual = Qualität DescPerf = Leistung DescAAlias = Kantenglättung DescAniso = Anisotropischer Filter Desc3dnow = Wenn möglich 3DNow! verwenden DescSIMD = Wenn möglich SIMD verwenden DescHWTL = Hardware T und L DescFastZSClr = Schnelles Löschen von Z+Schablone [Italian] AppNameAll = S3Config3D AppNameD3D = S3Config D3D AppNameOGL = S3Config OGL TxtOK = OK TxtCancel = Annulla MTxtYes = &Sì MTxtNo = &No SchemeDef = (Default) DescAppDesc = Descrizione DescAppD3D = Direct3D DescAppOGL = OpenGL MTxGrpD3D = A&pplicazione Direct3D MTxGrpOGL = A&pplicazione OpenGL MTxtHlpThis = &Guida rapida BtnDef = &Default BtnShow = &Mostra BtnRem = &Rimuovi BtnCopy = &Copia BtnAdd = A&ggiungi MtxtMed = &Medio MtxtAdv = A&vanzate DescHdrSet = Impostazione DescHdrStat= Stato DescAuto = Auto DescByApp = Per appl DescOff= Off DescOn = On DescFmtZ16 = 16-bit DescFmtZ24 = 24-bit DescFmtZ32 = 32-bit DescFmtZ1624 = 16/24-bit DescFmtZ1624S = 16/24-bit + stencil DescFmtZ1632S = 16/32-bit + stencil DescFmtZ162432 = 16/24/32-bit DescFmtZ162432S = 16/24/32-bit + stencil DescAANone = Nessuno DescXTimes = %dX DescGenQ = Impostazioni globali DescVsync = Attendere la sincronizzazione monitor DescPixGamma = Per-pixel gamma DescFastDClr = Annulla destinazione rapida DescAdvDefRen = Rendering avanzato differito DescAltPixel = Posizione alternativa texel DescFastTrilin = Filtraggio rapido trilineare DescFastZClr = Cancellazione Z rapida DescHierZ = Z gerarchico DescZCompress = Compressione Z DescTrunc32 = Forza il texture a 32-bit su 16-bit DescKTX = Consente di avere le estensioni KTX per regione DescDbufType = Tipo di buffer profondo DescFogtbl = Forza la tabella fog DescDbias = Regolazione livello di dettaglio DescQual = Qualità DescPerf = Prestazioni DescAAlias = Anti-aliasing DescAniso = Filtraggio anisotropico Desc3dnow = Usare 3DNow! se possibile DescSIMD = Usare SIMD se possibile DescHWTL = Hardware T e L DescFastZSClr = Cancella Z+Stencil Rapido [Spanish] AppNameAll = S3Config3D AppNameD3D = S3Config D3D AppNameOGL = S3Config OGL TxtOK = OK TxtCancel = Cancel TxtApply = Apli&car MTxtYes = &Sí MTxtNo = &No SchemeDef = (Predeterminado) DescAppDesc = Descripción DescAppD3D = Direct3D DescAppOGL = OpenGL MTxGrpD3D = A&plicación Direct3D MTxGrpOGL = A&plicación OpenGL MTxtHlpThis = ¿&Qué es esto? BtnDef = Pre&determinado BtnShow = M&ostrar BtnRem = &Eliminar BtnCopy = &Copiar BtnAdd = &Añadir MtxtMed = &Medio MtxtAdv = A&vanzado DescHdrSet = Configuración DescHdrStat= Estado DescAuto = Auto DescByApp = Por aplic. DescOff= Desactivado DescOn = Activado DescFmtZ16 = 16 bits DescFmtZ24 = 24 bits DescFmtZ32 = 32 bits DescFmtZ1624 = 16/24 bits DescFmtZ1624S = 16/24 bits + plantilla DescFmtZ1632S = 16/32 bits + plantilla DescFmtZ162432 = 16/24/32 bits DescFmtZ162432S = 16/24/32 bits + plantilla DescAANone = Ninguno DescXTimes = %dX DescGenQ = Configuración general DescVsync = Espere la sincronización del monitor DescPixGamma = Gamma por pixel DescFastDClr = Destino rápido claro DescAdvDefRen = Interpretación demorada avanzada DescAltPixel = Alternar posición de teselas DescFastTrilin = Filtrado trilinear rápido DescFastZClr = Borrado Z rápido DescHierZ = Z jerárquica DescZCompress = Compresión Z DescTrunc32 = Forzar texturas de 32 bits a 16 bits DescKTX = Permitir extensiones de región KTX DescMaxZ = Tamaño máximo de memoria intermedia de profundidad DescDbufType = Tipo de memoria intermedia de profundidad DescFogtbl = Forzar tabla de niebla DescDbias = Ajuste de nivel de detalle DescQual = Calidad DescPerf = Rendimiento DescAAlias = Antisolapamiento DescAniso = Filtrado anixotrópico Desc3dnow = Utilice 3DNow! si es posible DescSIMD = Utilice SIMD si es posible DescHWTL = T y L de hardware DescFastZSClr = Borrado rápido de Z+plantilla [Norwegian] AppNameAll = S3Config3D AppNameD3D = S3Config D3D AppNameOGL = S3Config OGL TxtOK = OK TxtCancel = Avbryt TxtApply = &Bruk MTxtYes = &Ja MTxtNo = &Nei SchemeDef = (Standard) DescAppDesc = Beskrivelse DescAppD3D = Direct3D DescAppOGL = OpenGL MTxGrpD3D = Direct3D &program MTxGrpOGL = OpenGL &program MTxtHlpThis = &Hva er dette? BtnDef = &Standard BtnShow = &Vis BtnRem = &Fjern BtnCopy = &Kopier BtnAdd = &Legg til MtxtMed = &Medium MtxtAdv = &Avansert DescHdrSet = Innstilling DescHdrStat= Status DescAuto = Auto DescByApp = Av prg DescOff= Av DescOn = På DescFmtZ16 = 16-bit DescFmtZ24 = 24-bit DescFmtZ32 = 32-bit DescFmtZ1624 = 16/24-bit DescFmtZ1624S = 16/24-bit + stensil DescFmtZ1632S = 16/32-bit + stensil DescFmtZ162432 = 16/24/32-bit DescFmtZ162432S = 16/24/32-bit + stensil DescAANone = Ingen DescXTimes = %dX DescGenQ = Generelle innstillinger DescVsync = Vent på skjermsynk. DescPixGamma = Per-piksel gamma DescFastDClr = Hurtig destinasjonssletting DescAdvDefRen = Avansert undertrykt oppdatering DescAltPixel = Vekselvis texel-posisjon DescFastTrilin = Hurtig trilineær filtrering DescFastZClr = Hurtig Z-sletting DescHierZ = Hierarkisk Z DescZCompress = Z-kompresjon DescTrunc32 = Tving 32-bit teksturer til 16-bit DescKTX = Tillat KTX regionforlengelser DescMaxZ = Maks. dybde bufferstørrelse DescDbufType = Dybde bufferstørrelse DescFogtbl = Tving tåketabell DescDbias = Detaljnivåjustering DescQual = Kvalitet DescPerf = Ytelse DescAAlias = Anti-aliasing DescAniso = Anisotropisk filtrering Desc3dnow = Bruk 3DNow! hvis mulig DescSIMD = Bruk SIMD hvis mulig DescHWTL = Maskinvare T og L DescFastZSClr = Hurtig Z+Stensil-sletting [Portuguese Brazilian] AppNameAll = S3Config3D AppNameD3D = S3Config D3D AppNameOGL = S3Config OGL TxtOK = OK TxtCancel = Cancelar MTxtYes = &Sim MTxtNo = &Não SchemeDef = (Padrão) DescAppDesc = Descrição DescAppD3D = Direct3D DescAppOGL = OpenGL MTxGrpD3D = A&plicativo Direct3D MTxGrpOGL = A&plicativo OpenGL MTxtHlpThis = &O que é isto? BtnDef = Pa&drão BtnShow = &Mostrar BtnRem = &Remover BtnCopy = &Copiar BtnAdd = &Adicionar MtxtMed = &Médio MtxtAdv = A&vançado DescHdrSet = Configuração DescHdrStat= Status DescAuto = Automático DescByApp = Por aplicativo DescOff= Desact. DescOn = Act. DescFmtZ16 = 16 bits DescFmtZ24 = 24 bits DescFmtZ32 = 32 bits DescFmtZ1624 = 16/24 bits DescFmtZ1624S = 16/24 bits + estêncil DescFmtZ1632S = 16/32 bits + estêncil DescFmtZ162432 = 16/24/32 bits DescFmtZ162432S = 16/24/32 bits + estêncil DescAANone = Nenhum DescXTimes = %dX DescGenQ = Configuração global DescVsync = Esperar o sincronismo do monitor DescPixGamma = Gama por pixel DescFastDClr = Limpeza rápida do destino DescAdvDefRen = Renderização adiada avançada DescAltPixel = Alternar posição de texel DescFastTrilin = Filtragem trilinear rápida DescFastZClr = Limpeza Z rápida DescHierZ = Z hierárquico DescZCompress = Compressão Z DescTrunc32 = Forçar textura de 32 bits para 16 bits DescKTX = Permitir extensões de região KTX DescMaxZ = Tamanho de buffer de profundidade máxima DescDbufType = Tipo de buffer de profundidade DescFogtbl = Forçar tabela de neblina DescDbias = Ajuste de nível de detalhes DescQual = Qualidade DescPerf = Desempenho DescAAlias = Suavização de serrilhado DescAniso = Filtragem anisotrópica Desc3dnow = Usar 3DNow! se for possível DescSIMD = Usar SIMD se for possível DescHWTL = Hardware T e L DescFastZSClr = Limpeza rápida Z + estêncil [Swedish] AppNameAll = S3Config3D AppNameD3D = S3Config D3D AppNameOGL = S3Config OGL TxtOK = OK TxtCancel = Avbryt TxtApply = &Verkstall MTxtYes = &Ja MTxtNo = &Nej SchemeDef = (Standard) DescAppDesc = Beskrivning DescAppD3D = Direct3D DescAppOGL = OpenGL MTxGrpD3D = Direct3D-a&pplikationen MTxGrpOGL = OpenGL-a&pplikationen MTxtHlpThis = &Förklaring? BtnDef = Stan&dard BtnShow = Vi&sa BtnRem = &Ta bort BtnCopy = &Kopiera BtnAdd = &Lägg till MtxtMed = &Medium MtxtAdv = &Avancerat DescHdrSet = Inställning DescHdrStat= Status DescAuto = Auto DescByApp = Från app DescOff= Av DescOn = På DescFmtZ16 = 16 bitar DescFmtZ24 = 24 bitar DescFmtZ32 = 32 bitar DescFmtZ1624 = 16/24 bitar DescFmtZ1624S = 16/24 bitar + stencil DescFmtZ1632S = 16/32 bitar + stencil DescFmtZ162432 = 16/24/32 bitar DescFmtZ162432S = 16/24/32 bitar + stencil DescAANone = Ingen DescXTimes = %dX DescGenQ = Total inställning DescVsync = Vänta på bildskärmssynk DescPixGamma = Gamma per pixel DescFastDClr = Snabb nollställning av destinationen DescAdvDefRen = Av. fördröjd rendering DescAltPixel = Alternera texelposition DescFastTrilin = Snabb trilinjär filtrering DescFastZClr = "Fast Z clear" DescHierZ = Hierarkisk Z DescZCompress = Z-kompression DescTrunc32 = Forcera 32 bitars texturer till 16 bitar DescKTX = Tillåt utökningar av KTX-region DescMaxZ = Max djupbuffertstorlek DescDbufType = Typ av djupbuffert DescFogtbl = Forcera dimtabell DescDbias = Justera detaljnivå DescQual = Kvalitet DescPerf = Prestanda DescAAlias = Kantutjämning DescAniso = Anisotrop filtrering Desc3dnow = Använd 3DNow! om möjligt DescSIMD = Använd SIMD om möjligt DescHWTL = Hårdvara T och L DescFastZSClr = Fast Z+nollställ stencil [Russian] AppNameAll = S3Config3D AppNameD3D = S3Config D3D AppNameOGL = S3Config OGL TxtOK = OK TxtCancel = Îòìåíà MTxtYes = &Äà MTxtNo = &Íåò SchemeDef = (Óìîë÷àíèå) DescAppDesc = Îïèñàíèå DescAppD3D = Direct3D DescAppOGL = OpenGL MTxGrpD3D = Ï&ðèëîæåíèå Direct3D MTxGrpOGL = Ï&ðèëîæåíèå OpenGL MTxtHlpThis = &×òî ýòî òàêîå? BtnDef = Óìîë÷àíè&å BtnShow = Ï&îêàçàòü BtnRem = &Óäàëèòü BtnCopy = &Êîïèðîâàòü BtnAdd = &Äîáàâèòü MtxtMed = Ïðî&ìåæóòî÷íûå MtxtAdv = &Ñëîæíûå DescHdrSet = Ïàðàìåòð DescHdrStat= Ñîñòîÿíèå DescAuto = Àâòî DescByApp = Ïî ïðèëîæåíèþ DescOff= Âûêë. DescOn = Âêë. DescFmtZ16 = 16-áèòíûé DescFmtZ24 = 24-áèòíûé DescFmtZ32 = 32-áèòíûé DescFmtZ1624 = 16/24-áèòíûé DescFmtZ1624S = 16/24-áèòíûé + øàáëîí DescFmtZ1632S = 16/32-áèòíûé + øàáëîí DescFmtZ162432 = 16/24/32-áèòíûé DescFmtZ162432S = 16/32/32-áèòíûé + øàáëîí DescAANone = Íåò DescXTimes = %dX DescGenQ = Èòîãîâûé ïàðàìåòð DescVsync = Îæèäàíèå ñèíõðîíèçàöèè ìîíèòîðà DescPixGamma = Ãàììà íà ïèêñåë DescFastDClr = Áûñòðàÿ î÷èñòêà àäðåñàòà DescAdvDefRen = Äîïîëíèòåëüíî îòñðî÷åííûé ðåíäåðèíã DescAltPixel = Àëüòåðíàòèâíàÿ ïîçèöèÿ òåêñåëà DescFastTrilin = Áûñòðàÿ òðèëèíåéíàÿ ôèëüòðàöèÿ DescFastDClr = Áûñòðàÿ Z î÷èñòêà DescHierZ = Èåðàðõè÷åñêàÿ Z DescZCompress = Z-ñæàòèå DescTrunc32 = Ïðèâîäèòü 32-áèòíûå òåêñòóðû ê 16-áèòíûì DescKTX = Ðàçðåøèòü ðàñøèðåíèÿ ðåãèîíà KTX DescMaxZ = Ðàçìåð ìàêñèìàëüíîé ãëóáèíû áóôåðà DescDbufType = Òèï ãëóáèíû áóôåðà DescFogtbl = Âêëþ÷èòü òàáëèöó çàòóìàíèâàíèÿ DescDbias = Ðåãóëèðîâêà óðîâíÿ äåòàëåé DescQual = Êà÷åñòâî DescPerf = Ïðîèçâîäèòåëüíîñòü DescAAlias = Ñãëàæèâàíèå DescAniso = Àíèçîòðîïíàÿ ôèëüòðàöèÿ Desc3dnow = Ïî âîçìîæíîñòè èñïîëüçîâàòü 3DNow! DescSIMD = Ïî âîçìîæíîñòè èñïîëüçîâàòü SIMD DescHWTL = Àïïàðàòíûå T è L DescFastZSClr = Áûñòðàÿ î÷èñòêà Z-áóôåðà + áóôåðà øàáëîíîâ [Japanese] AppNameAll = S3Config3D AppNameD3D = S3Config D3D AppNameOGL = S3Config OGL TxtOK = OK TxtCancel = ƒLƒƒƒ“ƒZƒ‹ TxtApply = “K—p(&A) MTxtYes = ‚Í‚¢(&Y) MTxtNo = ‚¢‚¢‚¦(&N) SchemeDef = (Default) DescAppDesc = �à–¾ DescAppD3D = Direct3D DescAppOGL = OpenGL MTxGrpD3D = Direct3D A&pplication MTxGrpOGL = OpenGL A&pplication MTxtHlpThis = ƒwƒ‹ƒv(&W) BtnDef = ƒfƒtƒHƒ‹ƒg(&E) BtnShow = •\ަ(&O) BtnRem = �í�œ(&R) BtnCopy = ƒRƒs�[(&C) BtnAdd = ’ljÁ(&D) MtxtMed = ’†ƒŒƒxƒ‹(&M) MtxtAdv = �‚ƒŒƒxƒ‹(&A) DescHdrSet = �Ý’è DescHdrStat= ƒXƒe�[ƒ^ƒX DescAuto = ƒI�[ƒg DescByApp = ƒAƒvƒŠƒP�[ƒVƒ‡ƒ“�Ý’è DescOff= ƒIƒt DescOn = ƒIƒ“ DescFmtZ16 = 16ƒrƒbƒg DescFmtZ24 = 24ƒrƒbƒg DescFmtZ32 = 32ƒrƒbƒg DescFmtZ1624 = 16/24ƒrƒbƒg DescFmtZ1624S = 16/24ƒrƒbƒg + ƒXƒeƒ“ƒVƒ‹ DescFmtZ1632S = 16/32ƒrƒbƒg + ƒXƒeƒ“ƒVƒ‹ DescFmtZ162432 = 16/24/32ƒrƒbƒg DescFmtZ162432S = 16/24/32ƒrƒbƒg + ƒXƒeƒ“ƒVƒ‹ DescAANone = None DescXTimes = %dX DescGenQ = ‘S”Ê DescVsync = ƒ‚ƒjƒ^�[“¯Šú�M�†‚ð‘Ò‚Â DescPixGamma = ƒsƒNƒZƒ‹’PˆÊ‚̃Kƒ“ƒ} DescFastDClr = �‚‘¬ƒfƒBƒXƒgƒl�[ƒVƒ‡ƒ“ƒNƒŠƒA DescAdvDefRen = Adv. deferred render DescAltPixel = ŒðŒÝƒeƒNƒZƒ‹ˆÊ’u DescFastTrilin = �‚‘¬ƒgƒŠƒŠƒjƒAƒtƒBƒ‹ƒ^ƒŠƒ“ƒO DescFastZClr = �‚‘¬‚yƒoƒbƒtƒ@ƒNƒŠƒA DescHierZ = ŠK‘w“I‚y DescZCompress = ‚yˆ³�k DescTrunc32 = ‹­�§“I‚É32ƒrƒbƒgƒeƒNƒXƒ`ƒƒ‚ð16ƒrƒbƒg‚Ö DescKTX = Allow KTX region extensions DescMaxZ = �Å‘å‚yƒoƒbƒtƒ@ƒTƒCƒY DescDbufType = ‚yƒoƒbƒtƒ@ƒ^ƒCƒv DescFogtbl = ‹­�§“I‚ɃtƒHƒOƒe�[ƒuƒ‹‚ðŽg—p DescDbias = �Ú�׃Œƒxƒ‹‚Ì’²�® DescQual = ‰æŽ¿ DescPerf = ƒpƒtƒH�[ƒ}ƒ“ƒX DescAAlias = ƒAƒ“ƒ`ƒGƒCƒŠƒAƒVƒ“ƒO DescAniso = ˆÙ•û�³ƒtƒBƒ‹ƒ^ƒŠƒ“ƒO Desc3dnow = ‰Â”\‚Å‚ ‚ê‚Î3DNow!‚ðŽg—p DescSIMD = ‰Â”\‚Å‚ ‚ê‚ÎSIMD‚ðŽg—p DescHWTL = ƒn�[ƒhƒEƒFƒATnL Msg2CopiesWarn = ‚·‚łɃ†�[ƒeƒBƒŠƒeƒB‚ª‹N“®‚µ‚Ä‚¢‚Ü‚·�B “ñ�d‹N“®‚·‚邯—\Šú‚µ‚È‚¢Œ‹‰Ê‚ɂȂ邱‚Æ‚ª‚ ‚è‚Ü‚·�B Msg2CopiesWarn2 = ‚à‚¤ˆê•û‚̃†�[ƒeƒBƒŠƒeƒB‚ð•‚¶‚Ä‚­‚¾‚³‚¢�B DescFastZSClr = �‚‘¬‚yƒoƒbƒtƒ@ƒNƒŠƒA [Korean] AppNameAll = S3Config3D AppNameD3D = S3Config D3D AppNameOGL = S3Config OGL TxtOK = È®ÀÎ TxtCancel = Ãë¼Ò MTxtYes = ¿¹(&Y) MTxtNo = ¾Æ´Ï¿À(&N) SchemeDef = (±âº»°ª) DescAppDesc = ¼³¸í DescAppD3D = Direct3D DescAppOGL = OpenGL MTxGrpD3D = Direct3D ÀÀ¿ë ÇÁ·Î±×·¥(&P) MTxGrpOGL = OpenGL ÀÀ¿ë ÇÁ·Î±×·¥(&P) MTxtHlpThis = ¼³¸í(&W) BtnDef = ±âº»°ª(&E) BtnShow = Ç¥½Ã(&O) BtnRem = Á¦°Å(&R) BtnCopy = º¹»ç(&C) BtnAdd = Ãß°¡(&A) MtxtMed = Áß°£(&M) MtxtAdv = °í±Þ(&A) DescHdrSet = ¼³Á¤ DescHdrStat= »óÅ DescAuto = ÀÚµ¿ DescByApp = ÀÀ¿ë ÇÁ·Î±×·¥º° DescOff= »ç¿ë ¾ÈÇÔ DescOn = »ç¿ë DescFmtZ16 = 16ºñÆ® DescFmtZ24 = 24ºñÆ® DescFmtZ32 = 32ºñÆ® DescFmtZ1624 = 16/24ºñÆ® DescFmtZ1624S = 16/24ºñÆ® + ½ºÅÙ½Ç DescFmtZ1632S = 16/32ºñÆ® + ½ºÅÙ½Ç DescFmtZ162432 = 16/24/32ºñÆ® DescFmtZ162432S = 16/24/32ºñÆ® + ½ºÅÙ½Ç DescAANone = ¾øÀ½ DescXTimes = %dX DescGenQ = Àüü ¼³Á¤ DescVsync = ¸ð´ÏÅÍ µ¿±âÈ­ ´ë±â DescPixGamma = Çȼ¿´ç °¨¸¶ DescFastDClr = °í¼Ó ´ë»ó ¼Ò°Å DescAdvDefRen = °í±Þ Áö¿¬ ·»´õ¸µ DescAltPixel = ´ëü ÅØ¼¿ À§Ä¡ DescFastTrilin = °í¼Ó 3¼±Çü ÇÊÅ͸µ DescFastZClr = °í¼Ó z ¼Ò°Å DescHierZ = °èÃþÇü Z DescZCompress = Z ¾ÐÃà DescTrunc32 = 32ºñÆ® ÅØ½ºÃĸ¦ 16ºñÆ®·Î °­Á¦ Àüȯ DescKTX = KTX ¿µ¿ª È®Àå Çã¿ë DescMaxZ = ÃÖ´ë ±íÀÌ ¹öÆÛ Å©±â DescDbufType = ±íÀÌ ¹öÆÛ À¯Çü DescFogtbl = Æ÷±× Å×ÀÌºí °­Á¦ Àüȯ DescDbias = »ó¼¼ ·¹º§ Á¶Á¤ DescQual = ǰÁú DescPerf = ¼º´É DescAAlias = ¾ØÆ¼ ¾Ù¸®¾î½º DescAniso = À̹漺 ÇÊÅ͸µ Desc3dnow = °¡´ÉÇϸé 3Dnow! »ç¿ë DescSIMD = °¡´ÉÇϸé SIMD »ç¿ë DescHWTL = Çϵå¿þ¾î T ¹× L DescFastZSClr = °í¼Ó Z+½ºÅÙ½Ç ¼Ò°Å [Simplified Chinese] AppNameAll = S3Config3D AppNameD3D = S3Config D3D AppNameOGL = S3Config OGL TxtOK = È·¶¨ TxtCancel = È¡Ïû MTxtYes = ÊÇ(&Y) MTxtNo = ·ñ(&N) SchemeDef = £¨Ä¬ÈÏÖµ£© DescAppDesc = ÃèÊö DescAppD3D = Direct3D DescAppOGL = OpenGL MTxGrpD3D = Direct3D Ó¦ÓóÌÐò(&P) MTxGrpOGL = OpenGL Ó¦ÓóÌÐò(&P) MTxtHlpThis = ÕâÊÇʲô(&W)£¿ BtnDef = ĬÈÏÖµ(&E) BtnShow = ÏÔʾ(&O) BtnRem = ɾ³ý(&R) BtnCopy = ¸´ÖÆ(&C) BtnAdd = Ìí¼Ó(&D) MtxtMed = Öм¶(&M) MtxtAdv = ¸ß¼¶(&V) DescHdrSet = ÉèÖà DescHdrStat= ״̬ DescAuto = ×Ô¶¯ DescByApp = ¸ù¾ÝÓ¦ÓóÌÐò DescOff= ¹Ø±Õ DescOn = ´ò¿ª DescFmtZ16 = 16-λ DescFmtZ24 = 24-λ DescFmtZ32 = 32-λ DescFmtZ1624 = 16/24-λ DescFmtZ1624S = 16/24-λ + Ä£°å DescFmtZ1632S = 16/32-λ + Ä£°å DescFmtZ162432 = 16/24/32-λ DescFmtZ162432S = 16/24/32-λ + Ä£°å DescAANone = ÎÞ DescXTimes = %d±¶ DescGenQ = ×ÜÌåÉèÖà DescVsync = µÈ´ý¼àÊÓÆ÷ͬ²½ DescPixGamma = ÿÏñËØÙ¤Âí DescFastDClr = ¿ìËÙÄ¿±êÇå³ý DescFastZClr = ¿ìËÙZÖáÇå³ý DescAdvDefRen =¸ß¼¶ÑÓ³ÙäÖȾ DescAltPixel = ±¸ÓÃÍ¼ËØÎ»Öà DescFastTrilin = ¿ìËÙÈýÏßÐÔ¹ýÂË DescFastZClr = ¿ìËÙ Z Çå³ý DescHierZ = ·Ö²ã Z DescZCompress = Z ѹËõ DescTrunc32 = Ç¿ÖÆ 32-Î»ÎÆÀíΪ 16-λ DescKTX = ÔÊÐí KTX ÇøÓòÀ©Õ¹ DescMaxZ = ×î´óÉî¶È»º³å´óС DescDbufType = Éî¶È»º³åÀàÐÍ DescFogtbl = Ç¿ÖÆÎí»¯±í DescDbias = ϸ½Ú¼¶±ðµ÷Õû DescQual = ÖÊÁ¿ DescPerf = ÐÔÄÜ DescAAlias = ¿¹¾â³Ý´¦Àí DescAniso = ¸÷ÏòÒìÐÔ¹ýÂË Desc3dnow = ¿ÉÄÜʱʹÓà 3DNow! DescSIMD = ¿ÉÄÜʱʹÓà SIMD DescHWTL = Ó²¼þ T ºÍ L DescFastZSClr = ¿ìËÙ Z+Ä£°åÇå³ý [Traditional Chinese] AppNameAll = S3Config3D AppNameD3D = S3Config D3D AppNameOGL = S3Config OGL TxtOK = ½T©w TxtCancel = ¨ú®ø TxtApply = ®M¥Î MTxtYes = ¬O(&Y) MTxtNo = §_(&N) SchemeDef = (¹w³]­È) DescAppDesc = ±Ô­z DescAppD3D = Direct3D DescAppOGL = OpenGL MTxGrpD3D = Direct3D À³¥Îµ{¦¡(&P) MTxGrpOGL = OpenGL À³¥Îµ{¦¡(&P) MTxtHlpThis = ³o¬O¤°»ò(&W)¡H BtnDef = ¹w³]­È(&E) BtnShow = Åã¥Ü(&O) BtnRem = ²¾°£(&R) BtnCopy = ½Æ»s(&C) BtnAdd = ¥[¤J(&D) MtxtMed = ´CÅé(&M) MtxtAdv = ¶i¶¥(&A) DescHdrSet = ³]©w DescHdrStat= ª¬ºA DescAuto = ¦Û°Ê DescByApp = By app DescOff= Ãö DescOn = ¶} DescFmtZ16 = 16¦ì¤¸ DescFmtZ24 = 24¦ì¤¸ DescFmtZ32 = 32¦ì¤¸ DescFmtZ1624 = 16/24¦ì¤¸ DescFmtZ1624S = 16/24¦ì¤¸ + ¼ÒªO DescFmtZ1632S = 16/32¦ì¤¸ + ¼ÒªO DescFmtZ162432 = 16/24/32¦ì¤¸ DescFmtZ162432S = 16/24/32¦ì¤¸ + ¼ÒªO DescAANone = µL DescXTimes = %dX DescGenQ = ¥þ­±³]©w DescVsync = µ¥«Ý¿Ã¹õ¦P¨B DescPixGamma = ¨C¹Ï¯À¦÷º¿ DescFastDClr = §Ö³t¥Øªº²M°£ DescAdvDefRen = ¶i¶¥©µ¿ð°õ¦æ DescAltPixel = ¥N²zµ²ºc¤¸¥ó¦ì¸m DescFastTrilin = §Ö³t¤T½u¬q¹LÂo DescFastZClr = §Ö³tZ²M°£ DescHierZ = µ¥¯ÅÅé¨tZ DescZCompress = ZÀ£ÁY DescTrunc32 = ­¢¨Ï32¦ì¤¸µ²ºc¦¨16¦ì¤¸ DescKTX = ¤¹³\KTX°Ï°ì®i¶} DescMaxZ = ³Ì¤j²`«×½w½Ä°Ï¤Ø¤o DescDbufType = ²`«×½w½Ä°Ï«¬¦¡ DescFogtbl = ­¢¨Ï¼Ò½kªí®æ DescDbias = ²Ó¸`µ¥¯Å½Õ¾ã DescQual = «~½è DescPerf = ®Ä¯à DescAAlias = §Ü²V²c DescAniso = ¦U¦V²§©Ê¹LÂo Desc3dnow = ­Y¥i¯à¨Ï¥Î3DNow! DescSIMD = ­Y¥i¯à¨Ï¥ÎSIMD DescHWTL = µwÅéT¤ÎL DescFastZSClr = §Ö³tZ+¼ÒªO²M°£ [Czech] AppNameAll = S3Config3D AppNameD3D = S3Config D3D AppNameOGL = S3Config OGL TxtOK = OK TxtCancel = Zrušit MTxtYes = &Ano MTxtNo = &Ne SchemeDef = (Výchozí) DescAppDesc = Popis DescAppD3D = Direct3D DescAppOGL = OpenGL MTxGrpD3D = &Použití Direct3D MTxGrpOGL = &Použití OpenGL MTxtHlpThis = &Co je to? BtnDef = &Výchozí BtnShow = &Zobrazit BtnRem = Pøe&místit BtnCopy = &Kopírovat BtnAdd = Pøi&dat MtxtMed = &Medium MtxtAdv = &Pokroèilé DescHdrSet = Nastavení DescHdrStat= Stav DescAuto = Auto DescByApp = pøes app DescOff= Vypnuto DescOn = Zapnuto DescFmtZ16 = 16-bit DescFmtZ24 = 24-bit DescFmtZ32 = 32-bit DescFmtZ1624 = 16/24-bit DescFmtZ1624S = 16/24-bit + šablona DescFmtZ1632S = 16/32-bit + šablona DescFmtZ162432 = 16/24/32-bit DescFmtZ162432S = 16/24/32-bit + šablona DescAANone = není DescXTimes = %dX DescGenQ = Celkové nastavení DescVsync = Èekat na synchronizaci monitoru DescPixGamma = gamma pixel DescFastDClr = Rychlé vyèištìní cíle DescAdvDefRen = Roz. opoždìné provedení DescAltPixel = Støídavá poloha texelu DescFastTrilin = Rychlá tøílineární filtrace DescFastZClr = Rychlé Z-èištìní DescHierZ = hierarchické Z DescZCompress = Komprese Z DescTrunc32 = Pøevedení 32-bitové struktury do 16-bitové DescKTX = Povolit místní rozšíøení KTX DescMaxZ = Maximální hloubka velikosti zásobníku DescDbufType = Typ hloubky zásobníku DescFogtbl = Pøevést tabulku mlžení DescDbias = Nastavení detailù úrovnì DescQual = Kvalita DescPerf = Provedení DescAAlias = Vyhlazování DescAniso = Anisotropická filtrace Desc3dnow = Pøípadnì použít 3DNow! DescSIMD = Pøípadnì použít SIMD DescHWTL = Hardware T a L DescFastZSClr = Rychlé vyèištìní Z-šablony [Hungarian] AppNameAll = S3Config3D AppNameD3D = S3Config D3D AppNameOGL = S3Config OGL TxtOK = OK TxtCancel = Mégsem MTxtYes = &Igen MTxtNo = &Nem SchemeDef = (Alapértelmezett) DescAppDesc = Leírás DescAppD3D = Direct3D DescAppOGL = OpenGL MTxGrpD3D = Direct3D &Alkalmazás MTxGrpOGL = OpenGL &Alkalmazás MTxtHlpThis = M&i ez? BtnDef = Ala&pértelmezett BtnShow = &Megmutat BtnRem = &Eltávolít BtnCopy = Más&olás BtnAdd = &Hozzáad MtxtMed = &Közepes MtxtAdv = &Haladó DescHdrSet = Beállítás DescHdrStat= Állapot DescAuto = Auto DescByApp = By app DescOff= Ki DescOn = Be DescFmtZ16 = 16-bit DescFmtZ24 = 24-bit DescFmtZ32 = 32-bit DescFmtZ1624 = 16/24-bit DescFmtZ1624S = 16/24-bit + stencil DescFmtZ1632S = 16/32-bit + stencil DescFmtZ162432 = 16/24/32-bit DescFmtZ162432S = 16/24/32-bit + stencil DescAANone = Egyik sem DescXTimes = %dX DescGenQ = Általános beállítás DescVsync = Várjanak a monitor szinkronizálására DescPixGamma = Per-pixel gamma DescFastDClr = Cél gyors felszabadítása DescAdvDefRen = Haladó késleltetett visszaadás DescAltPixel = Alternatív texel pozíció DescFastTrilin = Gyors trilinearis szûrés DescFastZClr = Gyors Z felszabadítás DescHierZ = Hierarchikus Z DescZCompress = Z tömörítés DescTrunc32 = Erõlteti a 32-bit textúrát 16-bitre DescKTX = Engedélyezi a KTX tartomány bõvítését DescMaxZ = Max mélységi tár méret DescDbufType = Mélységi tár típus DescFogtbl = Erõlteti a ködtáblázatot DescDbias = Részletek szintjének a beállítása DescQual = Minõség DescPerf = Teljesítmény DescAAlias = Simítás DescAniso = Anizotróp szûrés Desc3dnow = Használjanak most 3DNow! Ha lehetséges DescSIMD = Használjanak SIMD-t ha lehetséges DescHWTL = Hardver T és L DescFastZSClr = Gyors Z+Stencil felszabadítás [Polish] AppNameAll = S3Config3D AppNameD3D = S3Config D3D AppNameOGL = S3Config OGL TxtOK = OK TxtCancel = Anuluj MTxtYes = &Tak MTxtNo = &Nie SchemeDef = (Domyœlne) DescAppDesc = Opis DescAppD3D = Direct3D DescAppOGL = OpenGL MTxGrpD3D = &Aplikacja Direct3D MTxGrpOGL = &Aplikacja OpenGL MTxtHlpThis = &Co to jest? BtnDef = Domyœln&e BtnShow = &Poka¿ BtnRem = &Usuñ BtnCopy = &Kopiuj BtnAdd = &Dodaj MtxtMed = Œr&edni MtxtAdv = Zaa&wansowany DescHdrSet = Ustawienia DescHdrStat= Status DescAuto = Automatyczne DescByApp = Przez aplikacjê DescOff= Wy³¹czone DescOn = W³¹czone DescFmtZ16 = 16-bitów DescFmtZ24 = 24-bity DescFmtZ32 = 32-bity DescFmtZ1624 = 16/24-bity DescFmtZ1624S = 16/24-bity + matryca DescFmtZ1632S = 16/32-bity + matryca DescFmtZ162432 = 16/24/32-bity DescFmtZ162432S = 16/24/32-bity + matryca DescAANone = Brak DescXTimes = %dX DescGenQ = Ustawienie ogólne DescVsync = Zaczekaj na synchronizacjê monitora DescPixGamma = Gamma na-piksel DescFastDClr = Szybkie czyszczenie celu DescAdvDefRen = Przysp. wstrzymania renderowania DescAltPixel = Zmiana pozycji teksela DescFastTrilin = Szybkie filtrowanie tójliniowe DescFastZClr = Szybkie czyszczenie bufora Z DescHierZ = Hierarchia Z DescZCompress = Z kompresja DescTrunc32 = Wymuszenie 32-bitowych tekstur do tekstur 16-bitowych DescKTX = Zezwolenie na rozszerzenie regionu KTX DescMaxZ = Maks. rozmiar bufora g³êbokoœci DescDbufType = Typ bufora g³êbokoœci DescFogtbl = Wymuszenie mg³y tablicowej DescDbias = Dopasowanie poziomu detali DescQual = Jakoœæ DescPerf = Wydajnoœæ DescAAlias = Antyaliasing DescAniso = Filtrowanie anizotropowe Desc3dnow = Jeœli to mo¿liwe zastosuj teraz 3DNow! DescSIMD = Jeœli to mo¿liwe zastosuj SIMD DescHWTL = Sprzêtowe T i L DescFastZSClr = Szybkie Z+czyszczenie matrycy [Portuguese Standard] AppNameAll = S3Config3D AppNameD3D = S3Config D3D AppNameOGL = S3Config OGL TxtOK = OK TxtCancel = Cancelar TxtApply = &Aplicar MTxtYes = &Sim MTxtNo = &Não SchemeDef = (padrão) DescAppDesc = Descrição DescAppD3D = Direccionar3D DescAppOGL = AbrirGL MTxGrpD3D = A&plicativo Direct3D MTxGrpOGL = A&plicativo AbrirGL MTxtHlpThis = &O que é isto? BtnDef = Pa&drão BtnShow = Mo&strar BtnRem = &Remover BtnCopy = &Copiar BtnAdd = &Adicionar MtxtMed = &Médio MtxtAdv = A&vançado DescHdrSet = Configuração DescHdrStat= Status DescAuto = Automático DescByApp = Por apl. DescOff= Desligado DescOn = Ligado DescFmtZ16 = 16-bit DescFmtZ24 = 24-bit DescFmtZ32 = 32-bit DescFmtZ1624 = 16/24-bit DescFmtZ1624S = 16/24-bit + stencil DescFmtZ1632S = 16/32-bit + stencil DescFmtZ162432 = 16/24/32-bit DescFmtZ162432S = 16/24/32-bit + stencil DescAANone = Nenhum DescXvezes = %dX DescGenQ = Configuração geral DescVsync = Aguarde a sincronização do monitor DescPixGamma = Por-pixel gama DescFastDClr = Limpa destino rápido DescAdvDefRen = Av. renderização deferida DescAltPixel = Alterna posição do texel DescFastTrilin = Filtro trilinear rápido DescFastZClr = Limpar Z rápido DescHierZ = Hierárquico Z DescZCompress = Compactação Z DescTrunc32 = Força texturas de 32-bit para 16-bit DescKTX = Permite extensões da região KTX DescMaxZ = Tamanho máx. de buffer de profundidade DescDbufType = Tipo de buffer de profundidade DescFogtbl = Tabela de Force fog DescDbias = Ajuste do nível de detalhe DescQual = Qualidade DescPerf = Desempenho DescAAlias = Efeito suavização DescAniso = Filtro anisotrópico Desc3dnow = Use 3Dagora! se possível DescSIMD = Use SIMD se possível DescHWTL = Hardware T e L DescFastZSClr = Limpar rápido Z+Stencil [Slovenian] AppNameAll = S3Config3D AppNameD3D = S3Config D3D AppNameOGL = S3Config OGL TxtOK = OK TxtCancel = Preklic MTxtYes = &Da MTxtNo = &Ne SchemeDef = (Privzeto) DescAppDesc = Opis DescAppD3D = Direkt3D DescAppOGL = OdpriGL MTxGrpD3D = Direkt3D A&plikacija MTxGrpOGL = OdpriGL A&plikacija MTxtHlpThis = &Kaj je to? BtnDef = Privz&eto BtnShow = Prika&z BtnRem = &Odstrani BtnCopy = &Kopiraj BtnAdd = &Dodaj MtxtMed = &Srednji MtxtAdv = &Napredni DescHdrSet = Nastavitev DescHdrStat= Status DescAuto = Auto DescByApp = Po ap DescOff= Vklop DescOn = Izklop DescFmtZ16 = 16-bit DescFmtZ24 = 24-bit DescFmtZ32 = 32-bit DescFmtZ1624 = 16/24-bit DescFmtZ1624S = 16/24-bit + stencil DescFmtZ1632S = 16/32-bit + stencil DescFmtZ162432 = 16/24/32-bit DescFmtZ162432S = 16/24/32-bit + stencil DescAANone = Noben DescXTimes = %dX DescGenQ = Splošne Nastavitve DescVsync = Pocakaj na monitor sync DescPixGamma = Gamma na-pixel DescFastDClr = Izbris hitrega cilja DescAdvDefRen = Opravljena Napred. preložitev DescAltPixel = Pozicija alternativnega teksla DescFastTrilin = Hitro trilinearno filtriranje DescFastZClr = Hitri Z Izbris DescHierZ = Hierarhicni Z DescZCompress = Z kompresija DescTrunc32 = 32-bitne teksture postanejo 16-bit DescKTX = Omogoca razširitev KTX regije DescMaxZ = Maks globina velikosti izravnalnika DescDbufType = Tip globine izravnalnika DescFogtbl = Zameglitev tabele DescDbias = Prilagoditev stopnje podrobnosti DescQual = Kakovost DescPerf = Nastop DescAAlias = Anti-psevdonim DescAniso = Anizotropsko filtriranje Desc3dnow = Ce je mogoce, uporabi 3DNow! DescSIMD = Ce je mogoce, uporabi SIMD DescHWTL = Hardware T and L DescFastZSClr = Hiter Z+Stencil izbris [Greek] AppNameAll = S3Config3D AppNameD3D = S3Config D3D AppNameOGL = S3Config OGL TxtOK = OK TxtCancel = Áêýñùóç MTxtYes = &Íáé MTxtNo = ¼&÷é SchemeDef = (ÐñïåðéëåãìÝíï) DescAppDesc = ÐåñéãñáöÞ DescAppD3D = Direct3D DescAppOGL = OpenGL MTxGrpD3D = Direct3D &ÅöáñìïãÞ MTxGrpOGL = OpenGL &ÅöáñìïãÞ MTxtHlpThis = &Ôé åßíáé... BtnDef = &ÐñïåðéëïãÞ BtnShow = Ð&ñïâïëÞ BtnRem = &Áöáßñåóç BtnCopy = Á&íôéãñáöÞ BtnAdd = Ðñ&ïóèÞêç MtxtMed = &Ìåóáßï MtxtAdv = &Ãéá Ðñï÷ùñçìÝíïõò DescHdrSet = Ñýèìéóç DescHdrStat= ÊáôÜóôáóç DescAuto = Áõôüìáôç DescByApp = ÁíÜ åöáñìïãÞ DescOff= Áðåíåñãïðïßçóç DescOn = Åíåñãïðïßçóç DescFmtZ16 = 16-bit DescFmtZ24 = 24-bit DescFmtZ32 = 32-bit DescFmtZ1624 = 16/24-bit DescFmtZ1624S = 16/24-bit + óôÝíóéë DescFmtZ1632S = 16/32-bit + óôÝíóéë DescFmtZ162432 = 16/24/32-bit DescFmtZ162432S = 16/24/32-bit + óôÝíóéë DescAANone = ÊáíÝíá DescXTimes = %dX DescGenQ = ÓõíïëéêÞ Ñýèìéóç DescVsync = ÐåñéìÝíåôå ãéá óõã÷ñïíéóìü ôçò ïèüíçò DescPixGamma = ÃÜììá áíÜ-åéêïíïóôïé÷åßï DescFastDClr = ÃñÞãïñïò êáèáñéóìüò ðñïïñéóìïý DescAdvDefRen = ÁíáâëçìÝíç áðüäïóç ãéá ðñï÷ùñçìÝíïõò DescAltPixel = ÅíáëëáêôéêÞ èÝóç texel DescFastTrilin = ÃñÞãïñï ôñéãñáììéêü öéëôñÜñéóìá DescFastZClr = ÃñÞãïñïò Z êáèáñéóìüò DescHierZ = Éåñáñ÷éêü Z DescZCompress = óõìðßåóç Z DescTrunc32 = ÅöáñìïãÞ 32-bit õöþí óå 16-bit DescKTX = Íá åðéôñÝðïíôáé ïé åðåêôÜóåéò ðåñéï÷þí KTX DescMaxZ = ÌÝãéóôï ìÝãåèïò buffer âÜèïõò DescDbufType = Ôýðïò buffer âÜèïõò DescFogtbl = ÅöáñìïãÞ ðßíáêá ïìß÷ëçò DescDbias = ÐñïóáñìïãÞ åðéðÝäïõ ëåðôïìåñåéþí DescQual = Ðïéüôçôá DescPerf = Áðüäïóç DescAAlias = Anti-aliasing DescAniso = Áíéóïôñïðéêü öéëôñÜñéóìá Desc3dnow = ×ñÞóç ôïõ 3DNow! üðïõ åßíáé äõíáôüí DescSIMD = ×ñÞóç ôïõ SIMD üðïõ åßíáé äõíáôüí DescHWTL = T êáé L õëéêïý DescFastZSClr = ÃñÞãïñïò êáèáñéóìüò Z+Stencil [Slovak] AppNameAll = S3Config3D AppNameD3D = S3Config D3D AppNameOGL = S3Config OGL TxtOK = OK TxtCancel = Zruši� MTxtYes = Án&o MTxtNo = &Nie SchemeDef = (Východisková) DescAppDesc = Popis DescAppD3D = Direct3D DescAppOGL = OpenGL MTxGrpD3D = Direct3D A&pplication MTxGrpOGL = OpenGL A&pplication MTxtHlpThis = &Èo je toto? BtnDef = Pr&edvolené BtnShow = &Zobrazi� BtnRem = O&dstráni� BtnCopy = &Kopírova� BtnAdd = Prid&a� MtxtMed = &Stredný MtxtAdv = &Rozšírený DescHdrSet = Nastavenie DescHdrStat= Stav DescAuto = Automatický DescByApp = aplikáciou DescOff= Vypnú� DescOn = Zapnú� DescFmtZ16 = 16-bit DescFmtZ24 = 24-bit DescFmtZ32 = 32-bit DescFmtZ1624 = 16/24-bit DescFmtZ1624S = 16/24-bit + šablóna DescFmtZ1632S = 16/32-bit + šablóna DescFmtZ162432 = 16/24/32-bit DescFmtZ162432S = 16/24/32-bit + šablóna DescAANone = Žiadny DescXTimes = %dX DescGenQ = Celkové nastavenie DescVsync = Èakajte na synchronizáciu monitoru DescPixGamma = gama na pixel DescFastDClr = Rýchle cie¾ové umiestnenie je prázdne DescAdvDefRen = Rozšírené èasovo rozlíšené renderovanie DescAltPixel = Alternatívna pozícia texelu DescFastTrilin = Rýchle trilineárne filtrovanie DescFastZClr = Rýchle Z je prázdne DescHierZ = Hierarchické Z DescZCompress = Z kompresia DescTrunc32 = Vynútená 32 bitová textúra na 16 bitov DescKTX = Povolené oblastné rozšírenie KTX DescMaxZ = Maximálna håbka ve¾kosti vyrovnávacej pamäte DescDbufType = Typ håbky vyrovnávacej pamäte DescFogtbl = Vynútená hmlová tabu¾ka DescDbias = Detailná úroveò prispôsobenia DescQual = Kvalita DescPerf = Výkon DescAAlias = Potlaèenie rozmazania DescAniso = Anisotropic filtering Desc3dnow = Ak je to možné, použite program 3DNow! DescSIMD = Ak je to možné, použite program SIMD DescHWTL = Hardvér T a L DescFastZSClr = Rýchle Z+šablóna sú prázdne [Thai] AppNameAll = S3Config3D AppNameD3D = S3Config D3D AppNameOGL = S3Config OGL TxtOK = µ¡Å§ TxtCancel = ¡àÅÔ¡ TxtApply = ãªé MTxtYes = &ãªè MTxtNo = &äÁèãªè SchemeDef = (¤èÒàÃÔèÁµé¹) DescAppDesc = ÃÒÂÅÐàÍÕ´ DescAppD3D = Direct3D DescAppOGL = OpenGL MTxGrpD3D = &â»Ãá¡ÃÁ Direct3D MTxGrpOGL = &â»Ãá¡ÃÁ OpenGL MTxtHlpThis = &¹Õè¤×ÍÍÐäà BtnDef = &¤èÒàÃÔèÁµé¹ BtnShow = &áÊ´§ BtnRem = &ź BtnCopy = &¤Ñ´ÅÍ¡ BtnAdd = &à¾ÔèÁ MtxtMed = &¡ÅÒ§ MtxtAdv = &¢Ñé¹ÊÙ§ DescHdrSet = ¡ÒõÑ駤èÒ DescHdrStat= ʶҹРDescAuto = ÃкºÍѵâ¹ÁÑµÔ DescByApp = µÒÁáͺ¾ÅÔपÑè¹ DescOff= »Ô´ DescOn = à»Ô´ DescFmtZ16 = 16-ºÔ· DescFmtZ24 = 24-ºÔ· DescFmtZ32 = 32-ºÔ· DescFmtZ1624 = 16/24-ºÔ· DescFmtZ1624S = 16/24-ºÔ· + stencil DescFmtZ1632S = 16/32-ºÔ· + stencil DescFmtZ162432 = 16/24/32-ºÔ· DescFmtZ162432S = 16/24/32-ºÔ· + stencil DescAANone = äÁèÁÕ DescXTimes = %dX DescGenQ = ¡ÒõÑ駤èÒâ´ÂÃÇÁ DescVsync = ÃÍ¡Òëԧ¤ìÁ͹ÔàµÍÃì DescPixGamma = á¡ÁÁÒµè;ԡà«Å DescFastDClr = ź»ÅÒ·ҧẺàÃçÇ DescAdvDefRen = ãËèáʧà§ÒẺ»ÃÐÇÔ§¢Ñé¹ÊÙ§ DescAltPixel = µÓáË¹è§ texel ÊÅѺ DescFastTrilin = ¡ÒáÃͧàªÔ§ÊÒÁàÊé¹áººàÃçÇ DescFastZClr = ź Z ẺàÃçÇ DescHierZ = ZàªÔ§ÅӴѺªÑé¹ DescZCompress = ¡ÒúպÍÑ´ Z DescTrunc32 = ºÕºÅÒ¼ÔÇ 32-ºÔ· à»ç¹ 16-ºÔ· DescKTX = ÂÍÁãËé¢ÂÒÂࢵ KTX DescMaxZ = ¢¹Ò´ºÑ¿à¿ÍÃì¤ÇÒÁÅÖ¡ÊÙ§ÊØ´ DescDbufType = »ÃÐàÀ·ºÑ¿à¿ÍÃì¤ÇÒÁÅÖ¡ DescFogtbl = ºÕºµÒÃÒ§½éÒ DescDbias = »ÃѺÃдѺÃÒÂÅÐàÍÕ´ DescQual = ¤Ø³ÀÒ¾ DescPerf = »ÃÐÊÔ·¸ÔÀÒ¾¡Ò÷ӧҹ DescAAlias = ¡Òâ¨Ñ´ÃÍÂËÂÑ¡ DescAniso = ¡ÒáÃͧẺá͹äÍâ«·Ãͻԡ Desc3dnow = ãªé 3DNow! ¶éÒ·Óä´é DescSIMD = ãªé SIMD ¶éÒ·Óä´é DescHWTL = ÎÒÃì´áÇÃì T áÅÐ L DescFastZSClr = ź Z+Stencil ẺàÃçÇ [Turkish] AppNameAll = S3Config3D AppNameD3D = S3Config D3D AppNameOGL = S3Config OGL TxtOK = TAMAM TxtCancel = Ýptal MTxtYes = &Evet MTxtNo = &Hayýr SchemeDef = (Varsayýlan) DescAppDesc = Açýklama DescAppD3D = Direct3D DescAppOGL = OpenGL MTxGrpD3D = Direct3D U&ygulamasý MTxGrpOGL = OpenGL U&ygulamasý MTxtHlpThis = &Bu Nedir? BtnDef = &Varsayýlan BtnShow = &Göster BtnRem = Kal&dýr BtnCopy = &Kopyala BtnAdd = &Ekle MtxtMed = &Otram MtxtAdv = Geliþ&miþ DescHdrSet = Ayar DescHdrStat= Durum DescAuto = Otomatik DescByApp = By app DescOff= Off DescOn = On DescFmtZ16 = 16-bit DescFmtZ24 = 24-bit DescFmtZ32 = 32-bit DescFmtZ1624 = 16/24-bit DescFmtZ1624S = 16/24-bit + stencil DescFmtZ1632S = 16/32-bit + stencil DescFmtZ162432 = 16/24/32-bit DescFmtZ162432S = 16/24/32-bit + stencil DescAANone = Yok DescXTimes = %dX DescGenQ = Genel Ayarlar DescVsync = Monitör senkronizasyonunu bekleyin DescPixGamma = Piksel baþýna gama DescFastDClr = Hýzlý hedef silme DescAdvDefRen = Geliþmiþ gecikmeli geri alma DescAltPixel = Alternatif teksel konumu DescFastTrilin = Hýzlý üçlü lineer filtreleme DescFastZClr = Hýzlý Z silme DescHierZ = Hiyerarþik Z DescZCompress = Z sýkýþtýrma DescTrunc32 = 32-bit tekstürlerinin 16-bite getirilmesi DescKTX = KTX bölge uzantýlarýna izin verilmesi DescMaxZ = Maks derinlik arabellek büyüklüðü DescDbufType = Derinlik arabellek tipi DescFogtbl = Sis tablosunu destekle DescDbias = Ayrýntý seviyesi ayarý DescQual = Kalite DescPerf = Performans DescAAlias = Anti-deneysel DescAniso = Anisotropik filtreleme Desc3dnow = Mümkünse 3DNow kullanýn! DescSIMD = Mümkünse SIMD kullanýn DescHWTL = T ve L donanýmý DescFastZSClr = Hýzlý Z+Stencil silme